Our Video Game escapades, Video Game Reviews, Announcements and News that are worth our time
Showing posts with label Review. Show all posts
Showing posts with label Review. Show all posts
Tuesday, January 04, 2011
REVIEW: Gran Turismo 5
The most anticipated PS3 Title has finally arrived after six years in development with countless delays that make the game release feel like a miracle. Staying true to the real driving experience they claim in their title, Gran Turismo 5 provides the most realistic driving experience in video games to date. But with that much time in development, the longer it takes to make doesn’t mean a perfect racing game. Gran Turismo 5 is actually here but was it worth the wait? [FULL REVIEW]
Gran Turismo 5
Developer: Polyphony Digital
Publisher: Sony Computer Entertainment
Platform: Playstation 3
Rating: ESRB: E, PEGI: 3
Friday, December 24, 2010
Review - Just Dance
Wondering why there is a sudden boom in dance games recently? Why developers are going gaga for something so simple and "not for the hardcore audience"? This is the game that started it all and if you've heard about it, I bet you already hate it without even taking a crack at it. Let's think for a moment, maybe this game isn't for you. After all... [FULL REVIEW]
Just Dance
Developer: Ubisoft Paris
Publisher: Ubisoft
Platform: Nintendo Wii
Rating: E for Everyone
Release: 11/17/2009
Just Dance
Developer: Ubisoft Paris
Publisher: Ubisoft
Platform: Nintendo Wii
Rating: E for Everyone
Release: 11/17/2009
Labels:
Just Dance,
Music,
Nintendo Wii,
Review,
Ubisoft,
Wii
Tuesday, December 21, 2010
Review - Tatsunoko vs. Capcom: Ultimate All-Stars
Tatsunoko vs Capcom: Ultimate All-Stars
Developer: Eighting
Publisher: Capcom
Platform: Nintendo Wii
Rating: T for Teen
Release: 1/26/2010
Wednesday, December 15, 2010
Review: Sonic Colors (DS)
A blue streak speeds by and it's too fast for the naked eye. If you're a kid born in the 80's then you'll know who I'm talking about. It's Sonic the Hedgehog and he's supposedly the fastest thing alive. It's been pretty rough for our spiny blue friend lately with a lot of his games that disappoint more than satisfy. Maybe Sonic Colors for the Nintendo DS can help whisk away all those bad vibes and fill it with color. [FULL REVIEW]
Sonic Colors
Developer: Sonic Team
Publisher: Sega
Platform: Nintendo DS
Rating: E for Everyone
Release: 11/16/2010
Wednesday, December 08, 2010
REVIEW: Split/Second
Split/Second
Developer: Black Rock Studio / Sumo Digital
Publisher: Disney Interactive Studios, Inc.
Platform: Playstation Portable
Rating: E for Everyone
Release: 11/17/2010
Sunday, November 28, 2010
REVIEW: Call of Duty: Black Ops
One year since the release of Call of Duty: Modern Warfare 2 and Activision decides to release a 7th installment in the Call of Duty series. Call of Duty was always about those intense moments in Single Player but now they slowly evolved in also providing us with a satisfying Multiplayer formula that just works. Treyarch, The developers of Call of Duty: World at War decided to take another shot on another Call of Duty Title.[FULL REVIEW]
Call of duty: Black Ops
Developer: Treyarch
Publisher: Activision
Platforms: PS3, Xbox 360, Wii, DS, PC
Rating: MA 15+(PS3, Xbox 360, PC) M(Wii and DS version)
Release: 11/9/10
Wednesday, November 24, 2010
REVIEW: God of War: Ghost of Sparta
God of War, the action adventure hack and slash punch everything in it's face with testosterone filled manliness series that's been around shedding virtual blood since it's first release on the Playstation 2. We once again join Kratos on his quest to find whatever the hell he's looking for this time.[FULL REVIEW]
God of War: Ghost of Sparta
Developer: Ready at Dawn Studios / Sony Computer Entertainment Santa Monica Studio
Publisher: Sony Computer Entertainment America
Platform: Playstation Portable
Rating: M for Mature
Release: 11/2/2010
Sunday, November 07, 2010
REVIEW: Enslaved: Odyssey to the West
Enslaved: Odyssey to the West has everything you have for an epic adventure. Chase scenes, intense fights, a colorful world to explore, and a good story to tell. Enslaved was a breath of fresh air for me, a game that focuses more on presentation and story. From the likable characters, a colorful post-apocalyptic setting, to a well written story, this game will suck you in from start to finish but with a few bumps along the way...[FULL REVIEW]
Saturday, October 23, 2010
Review: Gladiator Begins
Ever wonder what it would be like to play as a gladiator in Rome? Not the lame ones that are either scared, depressed, or dead but the one that strives not only for his freedom, but also to be the top dog. You get to be that gladiator in the game Gladiator Begins....[FULL REVIEW]
Thursday, October 21, 2010
Review: Kingdom Hearts - Birth By Sleep
Kingdom Hearts, that bizarre series with an anime boy, a big key and whole ton of Disney characters. It's one of the games a lot of people love because it's Kingdom Hearts, and hate... well, because it's Kingdom Hearts. Be it story, characters, combat, and so on, I'm sure most gamers know what a Keyblade is...[FULL REVIEW]
Wednesday, October 20, 2010
REVIEW: Dead Rising 2
For guys like myself playing a Zombie infested game, is heaps of fun! This Fantasy Creature we call the walking dead has been a favorite to many over the years. Ever since Zombies invaded the gaming world, we’ve been “blessed” with games such as Resident Evil, House of the Dead and the famous Left 4 dead. These games have proved that killing off zombies over and over again and surviving a Zombie outbreak is oh so satisfying. You might ask why is it satisfying to murder these slow, brain eating, rotting corpse over and over again? Heck, who cares, it’s fun! And Dead Rising 2, gives you just that and a lot of ways to do it too. It sucks to be a zombie, it is even worse if you’re a zombie in Dead Rising 2.
You play as Chuck Greene, an Ex-motocross Champion forced to play this game show called Terror is Reality to support his only daughter Katey. He lost his wife during the last outbreak and has been killing zombies for a living ever since. Which bring him to another zombie break in Fortune City, a city based on the casino strip in Vegas. Chuck gets Katey and heads to the safe house where he meets other survivors. He then finds out that he’s being framed for the outbreak and now has 72 hours to clear his name before the Military arrives to clean up the outbreak. The story was not great and is easily forgettable but the gameplay more than makes up for it.
WHO WANTS SOME!?
Dead Rising 2 is time driven. Your given 72 in-game hours to do everything that has to be done, and you must manage your time carefully or you’ll miss important parts of the game. I’ve gotten myself in situations where I did not make it in time for the main story because I had too much fun smashing zombies while saving survivors in Fortune City. Don’t worry, if this happens to you, you’re given the choice to restart the story and carrying over your stats and key items or you can just simply load your last save file. The time given for each mission is not forgiving; you’ll be seeing yourself racing against the clock every time to head to your next objective. Just like the first game, Leveling is still around. You start at level one and as you progress in the game, your Chuck gets faster, stronger, and you get skills that can help you take care of those zombies in your way.
Fortune City is a huge place for Chuck to explore. Everything in Fortune City can be a weapon, from swinging golf balls, to using a lawn mower outside to clear the way for your allies, the game has a huge number of items that can be picked up any time. In fact, running around trying every item to use on zombies can be time consuming but still awesome. Besides weapons in Fortune City, you find a huge number of clothing that you can wear to give your Chuck your own personality which carries over on the cut scenes. You don’t only encounter zombies, there are still bosses in Dead Rising 2, just like the first, their called Psychopaths and man! fighting them can be annoying. There’s not much strategy in these fights, it’s mostly hack away and use a healing item when you’re low.
Fortune City is a huge place for Chuck to explore. Everything in Fortune City can be a weapon, from swinging golf balls, to using a lawn mower outside to clear the way for your allies, the game has a huge number of items that can be picked up any time. In fact, running around trying every item to use on zombies can be time consuming but still awesome. Besides weapons in Fortune City, you find a huge number of clothing that you can wear to give your Chuck your own personality which carries over on the cut scenes. You don’t only encounter zombies, there are still bosses in Dead Rising 2, just like the first, their called Psychopaths and man! fighting them can be annoying. There’s not much strategy in these fights, it’s mostly hack away and use a healing item when you’re low.
Dead Rising 2 lacks several small things that could elevate its game play satisfaction such as options to plot your own waypoints and less loading time. The lengthy loading time destroys the game’s pace of racing against the clock. The game isn’t that difficult although it gets a little harder as you progress having zombies more aggressive but the gameplay will feel just the same when you hit that part of the story.
The Best Feature of Dead Rising 2 is their new Combo Cards system, where you get to combine 2 items and make an awesome weapon, like grab a box of nails and combine it with a baseball bat and you get a deadly bat with nails on the tip of the bat for you to smash on zombie heads! There’s a total of 50 Combo Cards for you to find and using these combined weapons gives you extra PP(Prestige Points) when used. This is a great addition to the game, as you progress, killing zombies may begin to feel repetitive but The Combo system helps create ingenious ways of annihilating them. It’s great to explore all the combinations, some are absurd and weird while some are just awesome to look at when used on a zombie.
Another Great addition is Co-op play. You get the option to bring your version of chuck into someone’s game or make a friend join your game for some zombie killing cooperation. During my first play through, I played on my friend’s story progression and it’s a blast smashing zombie heads with a friend. Aside from co-op play, just like games nowadays, they have multiplayer. The multiplayer is pretty much the game show Terror is Reality, the game show Chuck was in before the outbreak started. You become one of the contestants of the game show, competing against 3 other people in 9 different kinds of zombie mini-games. In my opinion this was the least fun. The Multiplater aspect of Dead Rising 2 Felt like an afterthought and seemed pretty pointless to me.
Chuck planning what to do with this batch....
The Graphics of Dead Rising 2 wasn’t all that impressive, the character models were decent looking but What Impressed me was the sheer number of zombies that were on screen for each area. Don’t try clearing the area because they will just randomly spawn out of nowhere so it’s never ending really. I’ve had usual Frame rate drops but the frame drops weren’t a bother in gameplay. Overall, the game was worth the buy, it has small issues that if resolved, could have made Dead Rising 2 a better game. It has tons of content, lots of replay value and a fun co-op game to enjoy with a friend. If you enjoyed the First Dead Rising, you will love the second one for sure.
Game score: 85/100
Played on: Playstation 3
Region: Region 3
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